Feats
The following feats are exclusive to this setting. Some feats have discount conditions, while others are associated with religions; see the rules below for details.
Discounts
A feat with a discount condition cost you 1 less feat point if you satisfy those conditions. If you obtain a feat at a discount, the discount condition becomes a part of the feat's prerequisites (so the feat is suppressed while the condition isn't met). You can only obtain one feat at a discount.
Religions
A player can't have feats from more than one religion at a time.
Feats Table
| Feat ▼ | Cost | Discount (–1 Cost) | Prerequisites | Religion |
|---|---|---|---|---|
| Acolyte of Lolugo | 2 | A swim speed | Proficiency in Malese | Aquorism |
| Beast Friends | 3 | Gnome (forest) | ||
| Blessing of Amnat | 3 | Goblin (dark) or Servant of Amnat background | Mrakism | |
| Burning Breath | 4 | Dracaskan (greater), Dragon's Breath feature, Fire Conversion feature | ||
| Capricious Nature | 3 | Elf (fey), Fey Step racial trait | ||
| Deadly Venom | 2 | Soraskan, Poison Conversion feature, Lingering Venom feat | ||
| Elf Eyes | 1 | Elf | ||
| Elven Accuracy | 4 | Elf, proficiency in Perception | ||
| Extruded Armor | 2 | Dwarf, Rock Eater feature | ||
| Extruded Knuckles | 1 | Dwarf, Rock Eater feature | ||
| Fearless Charge | 3 | Proficiency in Dwarvish | Proficiency in Intimidation | |
| Flare Glamour | 3 | Elf (fey), Glamour racial trait | ||
| Freezing Breath | 4 | Dracaskan (greater), Dragon's Breath feature, One of Frozen Heart feat | Frozen Heart | |
| Lingering Venom | 2 | Soraskan, Venomous Claws feature | ||
| Malleable Breath | 2 | Dracaskan (greater), Dragon's Breath feature | ||
| Manifest Copper | 4 | Dwarf, Rock Eater feature, no other metal manifestation feats | ||
| Manifest Gold | 4 | Dwarf, Rock Eater feature, no other metal manifestation feats | ||
| Manifest Iron | 4 | Dwarf, Rock Eater feature, no other metal manifestation feats | ||
| Manifest Lead | 4 | Dwarf, Rock Eater feature, no other metal manifestation feats | ||
| Manifest Mercury | 4 | Dwarf, Rock Eater feature, no other metal manifestation feats | ||
| Manifest Silver | 4 | Dwarf, Rock Eater feature, no other metal manifestation feats | ||
| Manifest Tin | 4 | Dwarf, Rock Eater feature, no other metal manifestation feats | ||
| Masonmage | 3 | Proficiency in the granite dialect of Dwarvish | Proficiency with mason's tools | |
| Mental Block | 1 | Not immune to the frightened condition | ||
| One of Frozen Heart | 0 | Dracaskan, Fire Conversion feature | Frozen Heart | |
| Paralyzing Venom | 3 | Soraskan, Poison Conversion feature, Lingering Venom feat | ||
| Priest of Lolugo | 4 | Acolyte of Lolugo feat | Aquorism | |
| Severed Bonds | 1 | Feybound racial trait | ||
| Shielding Wings | 4 | Dracaskan | ||
| Soaring Wings | 4 | Dracaskan | ||
| Swordmage's Ward | 3 | Proficiency in Elvish | Proficiency in Arcana and any martial melee weapon | |
| Treesinger's Bow | 3 | Proficiency in Elvish | Proficiency in Nature and the longbow | |
| Unusual Upbringing | 1 | Special | ||
| Woodland Skirmisher | 3 | Proficiency in Elvish | Proficiency in Nature and Stealth |
For convenience, the list of standard 2D feats is given below.
Feats Table
| Feat ▼ | Cost | Prerequisites |
|---|---|---|
| Alert | 1 | |
| Artificer Initiate | 2 | |
| Athlete | 2 | |
| Bow Master | 3 | Proficiency with shortbows, longbows, or greatbows |
| Brawler | 2 | |
| Combat Medic | 2 | Proficiency in Medicine |
| Crossbow Expert | 4 | |
| Crusher | 3 | |
| Divine Mark | 1 | |
| Dual Wielder | 4 | Proficiency with a light weapon |
| Eldritch Adept | 4 | Spellcasting or Pact Magic feature |
| Elemental Adept | 1 | The ability to cast at least one spell |
| Expert | 3 | |
| Fighting Initiate | 4 | Proficiency with a martial weapon |
| Frightening | 2 | Proficiency in Intimidation |
| Gladiator | 4 | |
| Grappler | 3 | Proficiency in Athletics |
| Heavily Armored | 2 | Proficiency with medium armor |
| Heavy Armor Master | 3 | Proficiency with heavy armor |
| Infuriating | 2 | Proficiency in Deception, Performance, or Persuasion |
| Keen Mind | 1 | Proficiency in Arcana, History, Investigation, Nature, or Religion |
| Lightly Armored | 1 | |
| Linguist | 1 | |
| Mage Slayer | 3 | |
| Magic Initiate | 4 | |
| Martial Adept | 4 | |
| Medium Armor Master | 2 | Proficiency with medium armor |
| Metamagic Adept | 4 | Spellcasting or Pact Magic feature |
| Mobile | 3 | |
| Moderately Armored | 2 | Proficiency with light armor |
| Piercer | 3 | |
| Poisoner | 4 | Proficiency with the poisoner's kit |
| Polearm Master | 4 | Proficiency with glaives, halberds, or pikes |
| Powerful Build | 2 | Strength 2 or higher |
| Resilient | 3 | |
| Ritual Caster | 3 | Intelligence or Wisdom 1 or higher |
| Sentinel | 5 | |
| 2 | Proficiency in Perception | |
| Shield Master | 3 | Proficiency with shields |
| Skilled | 2 | |
| Slasher | 3 | |
| Spell Sniper | 4 | The ability to cast at least one spell |
| Squat Nimbleness | 2 | Dwarf or a Small race |
| Stick Fighter | 3 | Proficiency with quarterstaffs |
| Telekinetic | 4 | |
| Telepathic | 3 | |
| Torch Fighter | 1 | |
| Variant Spells | 1 | The ability to cast at least one spell |
| War Caster | 5 | The ability to cast at least one spell |
| Weapons Generalist | 1 |