Feats

The following feats are exclusive to this setting. Some feats have discount conditions, while others are associated with religions; see the rules below for details.

Discounts

A feat with a discount condition cost you 1 less feat point if you satisfy those conditions. If you obtain a feat at a discount, the discount condition becomes a part of the feat's prerequisites (so the feat is suppressed while the condition isn't met). You can only obtain one feat at a discount.

Religions

A player can't have feats from more than one religion at a time.
Feats Table
Cost ▼ Feat Discount (–1 Cost) Prerequisites Religion
0One of Frozen HeartDracaskan, Fire Conversion featureFrozen Heart
1Elf EyesElf
1Extruded KnucklesDwarf, Rock Eater feature
1Mental BlockNot immune to the frightened condition
1Severed BondsFeybound racial trait
1Unusual UpbringingSpecial
2Acolyte of LolugoA swim speedProficiency in MaleseAquorism
2Deadly VenomSoraskan, Poison Conversion feature, Lingering Venom feat
2Extruded ArmorDwarf, Rock Eater feature
2Lingering VenomSoraskan, Venomous Claws feature
2Malleable BreathDracaskan (greater), Dragon's Breath feature
3Beast FriendsGnome (forest)
3Blessing of AmnatGoblin (dark) or Servant of Amnat backgroundMrakism
3Capricious NatureElf (fey), Fey Step racial trait
3Fearless ChargeProficiency in DwarvishProficiency in Intimidation
3Flare GlamourElf (fey), Glamour racial trait
3MasonmageProficiency in the granite dialect of DwarvishProficiency with mason's tools
3Paralyzing VenomSoraskan, Poison Conversion feature, Lingering Venom feat
3Swordmage's WardProficiency in ElvishProficiency in Arcana and any martial melee weapon
3Treesinger's BowProficiency in ElvishProficiency in Nature and the longbow
3Woodland SkirmisherProficiency in ElvishProficiency in Nature and Stealth
4Burning BreathDracaskan (greater), Dragon's Breath feature, Fire Conversion feature
4Elven AccuracyElf, proficiency in Perception
4Freezing BreathDracaskan (greater), Dragon's Breath feature, One of Frozen Heart featFrozen Heart
4Manifest CopperDwarf, Rock Eater feature, no other metal manifestation feats
4Manifest GoldDwarf, Rock Eater feature, no other metal manifestation feats
4Manifest IronDwarf, Rock Eater feature, no other metal manifestation feats
4Manifest LeadDwarf, Rock Eater feature, no other metal manifestation feats
4Manifest MercuryDwarf, Rock Eater feature, no other metal manifestation feats
4Manifest SilverDwarf, Rock Eater feature, no other metal manifestation feats
4Manifest TinDwarf, Rock Eater feature, no other metal manifestation feats
4Priest of LolugoAcolyte of Lolugo featAquorism
4Shielding WingsDracaskan
4Soaring WingsDracaskan
For convenience, the list of standard 2D feats is given below.
Feats Table
Cost ▼ Feat Prerequisites
1Alert
1Divine Mark
1Elemental AdeptThe ability to cast at least one spell
1Keen MindProficiency in Arcana, History, Investigation, Nature, or Religion
1Lightly Armored
1Linguist
1Torch Fighter
1Variant SpellsThe ability to cast at least one spell
1Weapons Generalist
2Artificer Initiate
2Athlete
2Brawler
2Combat MedicProficiency in Medicine
2FrighteningProficiency in Intimidation
2Heavily ArmoredProficiency with medium armor
2InfuriatingProficiency in Deception, Performance, or Persuasion
2Medium Armor MasterProficiency with medium armor
2Moderately ArmoredProficiency with light armor
2Powerful BuildStrength 2 or higher
2Sharp SensesProficiency in Perception
2Skilled
2Squat NimblenessDwarf or a Small race
3Bow MasterProficiency with shortbows, longbows, or greatbows
3Crusher
3Expert
3GrapplerProficiency in Athletics
3Heavy Armor MasterProficiency with heavy armor
3Mage Slayer
3Mobile
3Piercer
3Resilient
3Ritual CasterIntelligence or Wisdom 1 or higher
3Shield MasterProficiency with shields
3Slasher
3Stick FighterProficiency with quarterstaffs
3Telepathic
4Crossbow Expert
4Dual WielderProficiency with a light weapon
4Eldritch AdeptSpellcasting or Pact Magic feature
4Fighting InitiateProficiency with a martial weapon
4Gladiator
4Magic Initiate
4Martial Adept
4Metamagic AdeptSpellcasting or Pact Magic feature
4PoisonerProficiency with the poisoner's kit
4Polearm MasterProficiency with glaives, halberds, or pikes
4Spell SniperThe ability to cast at least one spell
4Telekinetic
5Sentinel
5War CasterThe ability to cast at least one spell