Languages

There are many languages, and some languages have many dialects. See the Languages tables below for a list of all languages.

Dialects

A language with two or more dialects has a Dialect DC, as shown in the Languages table. When you learn a language with a dialect, you learn only the dialect associated with where you learned that language. The breakdown of a language's dialects is given in the language's description.

Language Check

When you encounter a language or dialect different from one you know, you can make a History check. The DC is given by the Languages table:
  • If you know a different dialect of the target language, the DC is the language's Dialect DC.
  • If you know a language from the same family as the target language, the DC is the greater of the two languages' Family DC.
  • If you know the Related Language of the target language, the DC is the Related Language DC.
On a success, you can understand the source of the target language. If the source of the target language is a creature, you can also make that creature understand you.
On a failure, you can't attempt this check again until you spend at least 1 hour reading or listening to new content in the target language.

Suggested Feat

The Linguist feat grants a bonus to the language check.
Languages
LanguagePrimary SpeakersDialect DCFamily DCRelated Language DC
Draconic
 DraconicDragons, dracaska515
 UrnakaslaDracaska (lesser)15
Dwarvish
 DwarvishDwarves20Gabrorian Gnomish: 25
Elvish
 ElvishElves (blessed)25High Sylvan: 30
 MareseElves (sea)1015
 MaleseElves (deep)15
Giant
 JotunTrue giants525
 GoliathGoliaths1025
Gnomish
 Gabrorian GnomishGnomes (rock, rot)1015Dwarvish: 25
 Sand GnomishGnomes (sand)15
 Fey GnomishGnomes (fey)520Sylvan: 15
 Verdanian GnomishGnomes (forest)1525
Goblish
 Common GoblishGoblins (common)1520
 Dark GoblishGoblins (dark)20
Human, Central
 TenganHuman15
 Old Tengan15
Human, Northern
 OgofenHuman
Human, Northeastern
 ShamalianHuman20Uruman: 25
 SonnernHuman20
Human, Southwestern
 EtelaanHuman20
 FunishHuman20
Ixian
 IxianIxilit
Khttumic
 KhttumicUrumashi (Kaitu'khttum)Uruman: 20
Soraskan
 Cave SoraskanSoraska (cave)30
 SoraskanSoraska (sea)30
Sylvan
 SylvanFey creatures1020Fey Gnomish: 15
 High SylvanFey nobility20Elvish: 30
Uruman
 UrumanUrumashi1010Khttumic: 20; Shamalian: 25
 Zu'ntaiUrumashi (taiga)510
 Tsi'ntaiUrumashi (ice)15
 Kho'ntaiUrumashi (cave)1520

Human Languages

Sonnern

  • Simple grammatical structure and clear word delineation make it relatively easy to learn and understand
    • Extreme usage of compound words makes it expressive without making it more complex
  • Used by mages across the world for academic purposes since the founding of VIAL and the binding of Leviathan.

Etelaan

  • Similar to Funish
  • Spoken very quickly, difficult to understand for most people

Tengan

  • Has not changed much since downfall of ancient Tanatenga

Funish

  • Similar to Etelaan
  • Some Halfling influence, especially relating to commerce and seafaring

Shamalian

  • Traces of Uruman influence from when they were geographically near the urumashi, before being kicked out
  • Some recent Sonnern influence

Ogofen

  • Language has a lot of low-pitched sounds
    • A simplified version of the language can be broadcast over long distances underground by an instrument called the curtal
  • Distinctive writing system
    • All symbols are homeomorphic to a line segment (like 'L' or 's', but not 't' or 'o'), but still unique up to rotation
    • Symbols are not necessarily placed in a line: each symbol "points" to the start of the next symbol, which can be rotated as desired
    • Writing can be read by tracing finger from one symbol to the next
    • Emphasis can be added using deeper gashes in stone

Gnomish Languages

Gabrorian Gnomish

  • Spoken by Rock Gnomes and Rot Gnomes
  • Different dialect in each city
  • Significant Dwarvish influence, especially pertaining to geology and metallurgy

Sand Gnomish

  • Spoken by Sand Gnomes
  • Similar to Gabrorian Gnomish but with no Dwarvish influence

Verdanian Gnomish

  • Spoken by Forest Gnomes in Verdania
  • More extreme regional variation in dialects, as they don't travel or trade much
  • Some Elvish and even Sylvan influence, but no Dwarvish influence

Fey Gnomish

  • One dialect spoken by Fey Gnomes
  • Another dialect spoken by Forest Gnomes in Gabroria
  • Both dialects seem to be somewhere in between Gabrorian and Verdanian
    • Only Sylvan influences- no Dwarvish or Elvish

Dwarvish

  • Many dialects, not all mutually intelligible
    • Some dialects have significant Gnomish influence
  • All dialects share a rune-based writing system and written language
    • Runes can overlap for compactness and speed; these are called "bindrunes" (unrelated to the magical process)

Elvish Languages

Elvish

  • Spoken by blessed elves
  • Old Script: the original writing system, which uses topologically distinct characters
    • Still used for calligraphic purposes
  • New writing system adapted from Sonnern to facilitate communication, especially in academia
  • Largely unchanging due to immortality of elves
    • Some recent loanwords from Sonnern language
  • Can sometimes tell generation of elf based on speech patterns

Marese

  • Spoken by sea elves
  • Branched long ago from Elvish, no longer remotely intelligible
  • Three main dialects, one for each continent: Verdanian, Gabrorian, and Atan

Malese

High Sylvan

  • Spoken mostly by fey elves and other fey nobility
  • Branched long ago from Elvish, no longer remotely intelligible
  • Influenced slightly by other fey creatures

Sylvan

  • Spoken by denizens of Feywild
  • Extreme vulgarization of High Sylvan with many variants

Goliath

  • Spoken by goliaths
  • Some loanwords from stone dialect of Jotun, but base language appears unrelated and has very few consonants
  • Writing system adapted from stone style of Jotun runes

Jotun

  • Also known as Giant
  • Spoken by giants, all of whom reside in Gabroria
  • Runes serve as primitive writing system
  • Each type of giant (hill, stone, fire, ice, cloud, storm) has its own dialect and style of runes

Goblish

  • Spoken by common goblins
  • Many, many variants: each tribe has its own
  • No writing system of its own, as most goblins can't read or write

Dark Goblish

  • Spoken by dark goblins
  • Distinct from Goblish
  • Uses a braille-like writing system based on chips in stone

Draconic

  • Spoken by dragons, dracaska, and some religious groups
  • Many different accents/dialects, but mostly mutually intelligible
  • No labial consonants ('m', 'v', 'f', 'b', 'p'), since dragons and dracaska lack lips
  • Many glottal ('h'), velar ('k', 'g'), palatal ('ž', 'š', 'č'), and especially alveolar ('s', 't', 'z', 'd', 'n', 'l', 'r') consonants
    • The 'r' is trilled in the back of the throat, like in French
    • 'ž' as in "vision"
    • 'š' makes the 'sh' sound
    • 'č' makes the 'ch' sound
  • Not many vowels; mostly short 'a' and short/long 'u'
  • Common to string words together to form new words

Urnakasla

  • Spoken by lesser dracaska that live in tunnels
  • Rarely heard outside of Žagraš

Ixian

  • "Spoken" by ixilit
  • Uses many unvocalizable sounds and emotional impressions, so can only be spoken telepathically
  • Writing system exists but is rarely used due to lack of underwater writing surfaces and poor lighting
    • Based on circles of varying sizes, so it's easy to write in sand by telepathically pressing it (or using a spherical implement)

Soraskan

  • Spoken by soraska
  • Two varieties, Sea Soraskan and Cave Soraskan, are highly diverged
    • Sea Soraskan is sometimes just called Soraskan, since sea soraska were "discovered" by humans first
  • Sea Soraskan uses many gestures that help with underwater and long-distance communication; Cave Soraskan does not
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